Developed in response to industry need, this three-semester program simulates a realistic work environment in which designers, coders and artists integrate their skills.
You'll learn to communicate game level design concepts and gain practical skills to implement and evaluate this knowledge in a simulated work situation. Note:
This program is held consecutively – September to August.
Language Proficiency Test - IELTS/TOEFL/PTE/DUOLINGO
Introduction to Programming and Scripting for Games
Story, Quests and Missions
Game Level Design 1
Introduction to Game Design Theory
Game Asset Creation
Game Asset Integration (Prerequisite: GAME 53921)
Applications of Scripting for Games
Game Mechanics and Prototyping
Game Level Design 2 (Prerequisite: GAME 54579)
Game Production
Capstone Project (Prerequisite: HIST 56529 and MGMT 50036)