This degree places you in the middle of a fast-evolving industry - digital arts computing is where some of the most exciting developments in technology and culture are currently found.
You’ll learn the fundamentals of programming and the theory behind art and technology, but you’ll also have the chance to develop your creative practice. You’ll be making a variety of art works, building your portfolio and developing a series of projects that will be exhibited publicly.
You’ll produce works across a diverse range of media – not just on a screen. Supported by studio technicians in state-of-the-art facilities, you will have access to motion capture, virtual reality, 360 immersive cinema and audio visual, 3D printers, laser cutters, robotics, wearable technologies, woodworking, digital sculpture and embroidery.
We regularly invite world-class artists and curators to explain their work and engage in critical dialogue with our students. This allows you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world.
Language Proficiency Test - IELTS/TOEFL
Introduction to Programming
Numerical Mathematics
Critical Studies in Computational Arts I
Graphics 1
Generative Drawing
Introduction to Digital Media
Digital Arts Project 1
C++ for Creative Practice
Perception and Multimedia Computing
Critical Studies in Computational Arts II
Digital Arts Project 2
Physical Computing
Graphics 2
Extended C++
Final Project in Computational Arts
Dissertation in Critical Studies in Computational Arts