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Game Development

Game Development

University: Full Sail University
USA

Course Level - UG
Type - Full Time
Duration - 20 Months
Intake - Jan-May-Sept
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Section
  • The Game Development curriculum is designed to give you the programming skills and theory needed to excel in the world of game development.
  • First, you will learn the details of a game development cycle from preproduction to finished product and begin to create simple games that will help to develop your programming and design skills.
  • Then you will move into more complex and detailed tasks in courses such as Computer Graphics, Computer Architecture, Artificial Intelligence, and Software Engineering.
  • Finally, you will focus these skills on a complete, playable game that you will design, develop, and produce from start to finish.
  • This is part of a complete game development education that will get you ready to face the demands of the professional game world. In addition to learning the game development process, you will have courses focusing on probability, digital logic, and game architecture.

Language Proficiency Test - IELTS/TOEFL/PTE

  1.  Creative Presentation 
  2.  Psychology of Play  
  3.   Technology in the Entertainment and Media Industries  
  4.  Discrete Mathematics  
  5.   Programming I 
  6.  Programming II  
  7.  Systems Programming  
  8.  Professional Development Seminar I: Game Development 
  9.  Project and Portfolio I: Computer Science  
  10.  English Composition I 
  11.  Data Structures and Algorithms 
  12.   Linear Algebra  
  13.  Software Engineering 
  14. SDV3012 Applied Human-Computer Interaction   
  15.  Physics  
  16.  Project and Portfolio II: Game Development 
  17.  Project and Portfolio III: Game Development  
  18.  Professional Development Seminar II: Game Development 
  19.  Digital Logic  
  20.  Operating Systems  
  21.  Computer Organization and Architecture 
  22.  Computer Graphics 
  23.  Information and Database Systems 
  24.  Content Creation  
  25.  Probability  
  26. GDB349 Project and Portfolio IV: Game Development  
  27.  Computer Networks  
  28.  Engine Development  
  29.  Artificial Intelligence 
  30.  Project and Portfolio V: Game Development   
  31.   Game Architecture  
  32.   Historical Archetypes and Mythology 
  33.  Project and Portfolio VI: Game Development  
  34.   Game Integration 
  35.  Project and Portfolio VII: Game Development  
  36.  Career Readiness 

To apply please contact us.